Devlog 29/11/23
Pit Crew » Devlog
Hey gang, Thomas here.
The past week has been slow for development with myself fallen ill with COVID, among other obligations George and myself have.
Our main obstacle to alpha testing remains implementation, with it being rather difficult to get together and talk logistics between us. We have the frameworks for economy and transferring player data between scenes, but it's mostly a matter of putting together our levels.
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